Table Top Gaming tagged posts

Pathfinder Curse of the Crimson Throne


This is a 100% spoiler free review.  I won’t be touching on the plot at all, so that players can fully enjoy the experience when they play.

In 2012, Paizo Publishing released Rise of the Runelords Anniversary Edition. At the time, they said that a hardcover Adventure Path collection was a one time thing: an anniversary celebration of both Pathfinder, and the first Adventure Path release.

Well, it’s 5 years later and Paizo’s second Adventure Path, Curse of the Crimson Throne, has also made it’s way into a hardcover collection. This version has been revised and expanded to create a fuller playing experience, reorganizing sections and updating some of the NPCs with newer character classes and abilities.

This beautiful hardcover edition is split into eight sections...

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Kickstarter/Indiegogo Spotlight: Dwarves – Dig, Delve, Die


In December of 2015 I had the opportunity to review Titans Tactics from Imbalanced Games. It quickly became one of my go to games for two players, which is actually a surprisingly rare occurrence for me. So when I learned that Imbalanced was working on a new game I was excited to see what was coming.

What was coming, you ask? The answer, my friend, is Dwarves – Dig, Delve, Die. A game of dice DWARF placement for 3-6 players, and it’s live on Kickstarter until February 16, 2017.

The components are pretty simple. You have a deck cards that represent the dwarven mine, a pile of dice that represent the dwarves, and some gold. The gold is also represented by cards in the base game, but a higher tier Kickstarter pledge will also get you a set of handmade gold nuggets.

The rules seem ridiculou...

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Lost in R’lyeh


The nightmare corpse-city of R’lyeh…was built in measureless eons behind history by the vast, loathsome shapes that seeped down from the dark stars. There lay great Cthulhu and his hordes, hidden in green slimy vaults.

— H. P. Lovecraft, “The Call of Cthulhu” (1928)

In the card game Lost in R’lyeh, from Atlas Games, players are stuck in H.P. Lovecraft’s fictional lost city of R’lyeh. To escape, all you need to do is empty your hand, as well as playing your six “Escape” cards. Sound easy? Well, it’s not.

At the end of your turn, you replenish your hand until the draw pile is gone.  If you can’t play, or choose not to, you pick up the entire stack of cards that have been played before you...

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The Civilized Guide to Tabletop Gaming


In The Civilized Guide to Tabletop Gaming, author Teri Litorco gives a wealth of information on everything from playing games to simply not being a dick. In her chapter on Writing About Games Online she mentions that there is no such thing as an objective review and that your personal tastes will always colour your opinions. So with that in mind, I’m going to preface this by saying that I like Teri Litorco. I have known and worked with her in a variety of both personal and professional circumstances, but oddly never at the game table. When I found out this book was coming out, I immediately preordered it, and excitingly burned through the first half before the real world put my binging reading on hold.

While it took me some time to finish, one of the wonderful things about this book is ...

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Pathfinder Core Rulebook & Bestiary Pocket Editions


Most people reading this are probably already familiar with Pathfinder or at least role playing games in general but, for those who are not, Pathfinder is what I call a Big Box, Big World, or simply Big RPG. This type of game requires anything more than two rule books to play past a basic game, one for the Game Master and one for the player(s). More complex games require more books, such as adventure modules or specific monster manuals.  These books themselves are often a serious obstacle to playing the game. The books can be expensive and take up a fair bit of space to store and transport. Paizo, the makers of Pathfinder, have addressed both of these issues with the release of their new Pocket Editions...

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