Table Top Gaming tagged posts

King of Tokyo

Richard Garfield’s King of Tokyo –
published by Iello Games

We went looking for a new game and these are the criteria we gave the staff at
our FLGS, Kapow Games in Lethbridge, AB.

1) Fast – under one hour.
2) Fun – decent chances for any skill level to win.
3) Enjoyable by kids as young as seven through adults.
4) Expandable, in case we have friends over.

After discussing how some of the other games that they have suggested went
over, they pointed us right at King of Tokyo. “You get to play a movie monster
smashing Tokyo!” was about all it took to get us interested, and sure enough it
went over like a ton of bricks.

King of Tokyo is a intended for 2-6 players/monsters, ages 8 and up. They claim
30+ minutes on the box and we found that about right for 2-3 player games, with
4+ pla...

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Kickstarter/Indiegogo Spotlight: Tabletop Season 3 – With Wil Wheaton!

This week’s feature is an Indiegogo for the fun internet series Tabletop.  Not only is it a great project, but it features Wil Wheaton.  What more could you possibly want as a geek?  If you’d like to find out more about it, be sure to head on over to the Indiegogo page!

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Gaming: How to deal with those pesky players.

I’ve been DMing/GMing for a while.  I’ve run into many types of players.  Most are demanding and can provide issues for your games, though they can be amusing as well.  It is helpful if you can identify and know how to deal with them. Most gamers will fall into one or more of the following categories:

         The role-player. This gamer likes to think they are the Olivier or O’Toole of the gaming world.  They will write out elaborate stories for their characters, complete with genealogy, family history, and enough detail to make George RR Martin cross-eyed.  They live for the interaction; wanting to know that you have read their background and often will ask little questions “What do you think about my mother’s Ferret . . ...

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Kickstarter/Indiegogo Spotlight: Collusion

For more information or to pledge to bring Collusion to life, check out the Kickstarter page!

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Setting the Mood…

Setting the mood can help take a good game and make it
great.  The right music, sound effects,
voices and accents, lighting, and props can all help set the mood. Doing can be
difficult depending on time and resources.
For me, music is the easiest thing to do for setting the
mood.  I have all six Star Wars movie
soundtracks plus the music from The Old Republic.  This is my standard for any Star Wars game I
run. With it being all digital, I can set up a track list and easily switch out
to the appropriate music depending on the scene or battle. I have various
soundtracks from the Lord of the Rings, Conan, Gladiator, Braveheart, plus more
for fantasy games.  I prefer orchestral
music for my fantasy games. If I’m running Shadowrun, I’ll pick some techno
music and a friend turned me onto...
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