Kickstarter Spotlight tagged posts

Kickstarter/Indigogo of the Week- Gruff: Whispers of Madness

So, yesterday we brought you a CrowdFUNding PREVIEW of Gruff: Whispers of Madness. Between that, and the four previous reviews we’ve done, there are plenty of opportunities to read more about what Gruff is and how you play. So I’m going to keep all that pretty short here. I should also note, that some of the details in our PREVIEW have already changed from what is included at the start of this campaign.

Gruff is a non-collectable tactical card game. Each player will select a Shepard who has their own unique stats and abilities. Then they select three mutated, weaponized, goats (called Gruffs) to be their herd. Like Shepherds, each Gruff has a unique Special Ability...

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PREVIEW of Gruff:Whispers of Madness

Editor’s note: The following preview is based on a playable, but not finalized, product; in advance of a crowdfunding campaign.
Update: Some of the details in this preview have already changed from what is written here.-dc]

When Studio Woe puts out a new set for their game, Gruff, they don’t just toss a bunch of new cards at the world. They build on the lore of this world they’ve created. Because of that, I like to open my reviews with the “story so far” from the rulebook in question.

“Once upon a time, […redacted…] the Shepards of Woe!”

Nope! This is only a preview, I’m not spoiling it for you.

Alrighty, for those readers who are new to The Rat Hole, let me give you a touch of background. I’ve been lucky enough to review the previous four Gruff releases, and last ...

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Kickstarter/Indiegogo of the Week: Broke Down & Four Dead Bodies

 

 

Broke Down And Four Dead Bodies is a 4 Issue Mini-series written by Travis Gibb, with art by Felix Novara and colors by James Sims.  It’s an amazing story and we would hate for you to miss out! Head over to Kickstarter right now and pledge to get your copies!

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Kickstarter/Indiegogo of the Week: Monsters of the City (5E)

I don’t think it’s a big secret that I generally avoid Dungeons and Dragons. I have nothing specifically against it, but there are smaller companies with less ubiquitous systems that deserve to have some light turned onto them. But one thing that Wizards of the Coast have done very well with 5th Edition, is encouraging third parties to play in their sandbox. They are far from the only company that does this, but it’s definitely a big part of their success.

I’m starting with that statement to really frame what Spotlighting this campaign means. I almost never look at a project past seeing “5E” in the description, because I don’t play it...

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Kickstarter/Indiegogo of the Week: Ducks in Tow

Earlier this year I had the pleasure of attending SHUX, put on by the fine folks over at Shut Up & Sit Down. Through good luck and good timing, one of the games I was able to play was a delightful prototype for a game about ducks with Stephanie Kwok of First Fish Games. Now, a few short months later here we are talking about the Ducks in Tow Kickstarter campaign.

Let me put this in no uncertain terms: Ducks in Tow was the most enjoyable game I played at SHUX. Period.

The premise is simple, serene even, the players are walking around a park feeding ducks appropriate duckie food, and taking pictures with some and adopting others...

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