gaming tagged posts

Setting the Mood…

Setting the mood can help take a good game and make it
great.  The right music, sound effects,
voices and accents, lighting, and props can all help set the mood. Doing can be
difficult depending on time and resources.
For me, music is the easiest thing to do for setting the
mood.  I have all six Star Wars movie
soundtracks plus the music from The Old Republic.  This is my standard for any Star Wars game I
run. With it being all digital, I can set up a track list and easily switch out
to the appropriate music depending on the scene or battle. I have various
soundtracks from the Lord of the Rings, Conan, Gladiator, Braveheart, plus more
for fantasy games.  I prefer orchestral
music for my fantasy games. If I’m running Shadowrun, I’ll pick some techno
music and a friend turned me onto...
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What kind of a world do you play in?

What kind of a world do you play in? Do you play using a
pre-generated world – such as Forgotten Realms, Dragonlance, World of Darkness,
or even Shadowrun perhaps? Or do you prefer the home brew world where you are
the Almighty creator? Do you meld the two – making your own Expanded Universe
of a sort?

For me, it depends on the setting.  When I run Star Wars, it is in what is called
the Rebellion era. Usually either just before or just after the events of A New
Hope, and I have yet to make it to Return of the Jedi.  I will use existing canon(minus
midichloreans) but will also add my own spin on things. For Shadowrun, if it is
a new campaign I start off around 2051 and move forward from there.  I follow the time line and keep up with the
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Living and Dying by the Dice

When you run a game, are your dice rolls absolute?  Do your players live or die based on random
chance or worse yet the fickle whims of the Dice Gods? As a GM who’s been
running some form of a game for the better part of 20 years, I must say that
how I use the results of my dice rolls are completely dependent on the game and
the situation.
I am not a Malevolent GM. I don’t enjoy killing off
characters. Hurting them- check. Maiming them – sure. Having them lose all
their treasure just to escape – oh yeah. 
Burn a few bridges or earn the ire of the evil warlord – oh Gods yes.  Indiana Jones didn’t look so good after he
finally recovered the Ark of the Covenant. Neither do my players once they
finish a brutal session.
By the same token, I’m not a benevolent GM either...
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Kickstarter/Indiegogo Spotlight: Men vs Cosplay

We’re celebrating the talented male costumers of the cosplay community with a video game-themed calendar for 2014!

Our group, Men vs Cosplay, is launching it’s first calendar and highlighting some of the very best the male costuming community has to offer in gaming!
Our team reached out to gamers, convention goers and cosplayers, and we’re putting together a roster that brings our favorite characters to life – plucked from the realms ofSkyrimMetal Gear Solid, Dragon AgeAssassin’s Creed, Resident Evil, Warhammer 40k, Fallout, and more!
The gaming calendar also acts as a showcase piece for the amazing talent involved! 
For more information, head over to Kickstarter and back what’s sure to be one amazing calendar...
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I may have mentioned elsewhere, or may at some point
mention, or possibly gripe incessantly about how I hate MMOs. It’s something
that I’m kind of infamous for amongst my gaming circles. It was with great
hesitation, then, that I approached Defiance, a recent post-apocalyptic MMORPG
from Trion Worlds.
I’m a huge fan of the Fallout series from way back when, but
I’ve played Fallout 3 and New Vegas to the point of which I just don’t want to
go back anymore. I’ve spent that much time in the DC and Mojave wastelands that
I just can’t go back in anymore, and the old games sadly haven’t aged well (and
barely run on modern systems). I’m also a fan of the Borderlands series, with
over 1500 hours between the two games and their various DLC campaigns, so when
I heard there was an MMO that was...
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