dice tagged posts

Kickstarter/Indiegogo of the Week: Ice Cream Dice

Dice! Ever since our first ancient ancestor scratched some symbols onto a bone or stone, we have had a love for dice. I think every household has a collection of dice somewhere, a bag, a box, or a jar. There is a gut level appeal to dice: the look, the feel in your hand, even the sound of them as they rattle and roll. No matter how many you may have, there is always a temptation to get more.

It took an Edmonton gamer, Marc Schubert, to show us what we’ve been missing, what we’ve been searching for. A sense of humour, a sense of whimsy, a sense of … flavour? Sometimes RPGs take themselves a little too seriously, and Marc got tired of all those dramatic, moody dice sets. So he decided to create something fun, dice sets in colours inspired by ice cream.

I wasn’t really sure how I f...

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Folklore: The Affliction Returns!

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Greetings friends!
Though the weather is just starting to catch up, the season of Samhain is upon us! As Autumn’s cold tendrils unfurl, something wicked stirs in shallow graves. Having just about put the last nail in the fulfillment coffin for Folklore: The Affliction, we now return to find the casket empty. It seems as though this massive RPG in a box has unearthed itself, to walk among us once more in all its ghastly horrors…
That’s right! Folklore is coming back to Kickstarter for a second printing. Starting on All Hallow’s Eve (October 31st) you can join us on an adventure of dark, twisted fun...
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Living and Dying by the Dice

When you run a game, are your dice rolls absolute?  Do your players live or die based on random
chance or worse yet the fickle whims of the Dice Gods? As a GM who’s been
running some form of a game for the better part of 20 years, I must say that
how I use the results of my dice rolls are completely dependent on the game and
the situation.
I am not a Malevolent GM. I don’t enjoy killing off
characters. Hurting them- check. Maiming them – sure. Having them lose all
their treasure just to escape – oh yeah. 
Burn a few bridges or earn the ire of the evil warlord – oh Gods yes.  Indiana Jones didn’t look so good after he
finally recovered the Ark of the Covenant. Neither do my players once they
finish a brutal session.
By the same token, I’m not a benevolent GM either...
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