David tagged posts

Future Quest Presents #1

As I was reading Future Quest’s amazing 12 issue story arc that brought together some of Hanna-Barbera’s greatest adventuring characters to save the earth, I mused, “What will they do next?” The answer, apparently, was to simply end the series and relaunch the follow up series Future Quest Presents.

The first story arc (and I hope this will be an arc in a series, not an unannounced mini-series that they will just cut and relaunch over and over) revolves around Space Ghost and his young protégés.  Issue #1 also includes The Herculoids, with at least Igoo continuing with the adventure for issue #2.

Writer Jeff Parker picks up at an undetermined time after he closed out his initial Future Quest story...

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Kickstarter/Indiegogo Spotlight: New World Magischola- House Rivalry

Recently, I had the great pleasure of sitting down to play a preview of New World Magischola: House Rivalry, the new card game based in the world of the Magimundi. New World Magischola is a North American wizarding school concealed in the magical world known as the Magimundi. It was created by Learn Larp as the setting for their ridiculously popular multi-day LARP (Live Action Role Playing) events of the same name.

In House Rivalry, each player gets to be a young character in one of the houses that make up the student population of NWM. There are six main character cards, plus more whose names and likenesses will be based on Kickstarter backers, and five houses to choose from...

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The Black Sable #1

September 19 is International Talk Like A Pirate Day so, to celebrate, I will write this entire article in pirate talk.

No, I won’t do that. That’s just a pain in the butt for you, the reader, and me, the pirate. I will, however, give you a review on the first issue of Zenescope’s new six part mini-series about space pirates, The Black Sable.

Here’s the pitch: one hundred years in the future “the age of pirates” has returned as mankind reaches the stars. Issue #1 starts right in on the action with a pirate raid on a lone Corporation freighter. After quickly overpowering the freighter’s crew, the captain draws an immediate line in the moral sand, as she (yes, the pirate captain is a woman) finds out the cargo is a shipment of slaves, whom she orders sent back to their homeworld...

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Dragon Dice: The Undead

If you want a bit longer tale of what Dragon Dice is, go back and read my previous review from last year. In short, Dragon Dice was the first collectible dice game, originally released in the mid-90’s by TSR before the company was bought out by Wizards of the Coast. WotC eventually mothballed the game and the newly formed SFR Inc. purchased the rights and the remaining stock that was destined for the dump. Flash forward to now.  Dragon Dice is still rolling (pun intended) and have just re-released kicker packs of their classic Undead race.

Most races in Dragon Dice are composed of two colours, representing various magical elements...

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Scooby Apocalypse #16

Scooby Apocalypse #15 finally revealed to us where all the zombified mutants were marching, and it wasn’t good. Scrappy-Doo discovered the army combining into a single giant monster, at which point we are promised a story called “Attack of the Giant Thingee!” (but they promised a better title). Issue #16 is instead “The Sacrifice.” I liked the other title better.

Scrappy-Doo is still watching the Giant Thingee (because I now insist on it calling it that) from a farmhouse roof, when the Scooby Gang show up following Scooby (whose canine senses have been picking up the signal controlling the mutants). Scrappy confronts the group in a surprisingly peaceable manner, but they are interrupted when the Thingee starts to stand.

I’ll skim past the details of the confrontation, and touch ...

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