dave chapman tagged posts

Future Quest Presents #3 Review

Future Quest Presents (2017-) #3

Future Quest Presents #3 moves fairly briskly, so here we go.  Metallus explains why he and his followers never left the mines by flying across the chasm.  They tried, but without their protective suits to hold them together their new energy forms soon dissipated, so they were stuck. However, Igoo, who was equally unable to cross, created a bridge to join Space Ghost’s party. Metallus uses this bridge to escape the mine and takes off in a hidden mining ship.
Space Ghost follows the ship to Voranova, the now dead planet that was home to the Space Force. Driven mad (well, even madder) by his spoiled revenge, Metallus draws on the energy of his people, killing them in the process, and attacks Space Ghost...
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LotFP Rules & Magic Review

Lamentations of the Flame Princess
Player Core Book: Rules & Magic

History lesson time, kids!  Back around the year 2000, Wizards of the Coast created the Open Gaming Licence (OGL) and applied it to all of the older Dungeons & Dragons editions they had previously acquired with the purchase of TSR, Inc. While they did try to back peddle this license with the 4th Edition of D&D, they soon saw that it provided a huge boon to both the industry and their own business.  It allowed other publishers to create content that could bring new players to their own products. It also started a new style of RPG games, generally known as the Old School Renaissance or Old School Revival (OSR). Many of the these are simply D&D “retro-clones”...
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Future Quest Presents #2

Future Quest Presents #2

Future Quest Presents (2017-) #2

At the conclusion of Future Quest Presents #1, Space Ghost, his young protéges, and Igoo of the Herculoids were descending into the mine where the Space Force extracted the rare element that controls their power bands. The issue closed with the revelation of people living in the mine, and their leader Metallus. Now setting aside the fact that Metallus is a ridiculously cheesy name, even for Hanna-Barbera, I really hope they try to explain it. I’m sure they won’t but, by the end of issue #2, the name is a bigger stretch than it already was.
Meanwhile, back in the mine, Space Ghost and company work their way deeper into the caverns, encountering glowing carnivorous plants and a giant crystal monster...
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