Card Games tagged posts

Before I Kill You, Mister Spy…

Before I Kill You, Mister Spy is a quick card game for 2-6 Maniacal Super Villains. If you are not a Super Villain, you may wish to consider a career change prior to playing this game. If you already are a Super Villain, please ensure that you have obtained Maniacal status. You are not required to have mastered your evil laugh, but it may help.

This game was originally released in the late 90s under a more English name that may not be uttered for trademark reasons, although during the 90s he would have technically been Irish, or arguably forever Scottish. Either way, the game was forced out of print, and eventually republished as James Ernest’s Totally Renamed Spy Game four years later, with double the cards...

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The Shadow Over Westminster

The Shadow Over Westminster is a cooperative deckbuilding game for 1-4 players. Players each take the role of a member of The Agency, a mysterious group tasked with protecting the world from the Darkness and the impending Cataclysm it brings.

Each player selects a character, each with a unique starting ability and a second ability that can be unlocked later in the game. They also start play with a standard seven card starting deck. As the game progresses and smaller encounters are overcome, Agents will be able to acquire new cards as well as earn larger hand sizes and abilities, all with the hope of saving the world from one of 16 randomly selected Cataclysmic events.

The game feels a little bit like Arkham Horror (or several other Lovecraft themed games), although the game mechanics are ...

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Mangaka

Mangaka is billed as “The fast & furious game of drawing comics” from Mock Man Press. Manga is Japanese for comics, and a Mangaka is a comic artist. In the game you, and up to 8 players, are comic artists vying for fame and fortune.

Over the course of four timed rounds, players will draw ever more challenging comics using three Theme Cards that stay with each player throughout the game and an increasing number of Trend Cards that changes each round.  In the first round players draw two panels, then four, six, and finally eight in the final round. Here’s the best part: the scoring is largely objective. It isn’t all about how well you draw, but how well you express your individual Theme Cards and challenges presented by the Trend Cards...

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Kittens in a Blender

kittensblender

Kittens in a Blender is a wonderful card game with a terrible premise, published by Redshift Games in 2012 with a follow up expansion in 2015.  To win this game, you want to save the most kittens from being blended, but only your kittens.  To do that, you play kittens either into The Box (from where they will hopefully be saved), onto The Counter (a neutral area), or into The Blender (which will make cute and cuddly margaritas of the kittens within). As play progresses, you can move kittens of any player’s colour between the three areas. When you feel there are enough of your kittens available to be saved in The Box, you can attempt to do so.  Here is the really twisted part: in order to save the kittens in the box, you have to start The Blender...

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The Red Dragon Inn

reddragoninn

Almost every good fantasy story has at least one scene in a tavern or inn. Whether it’s a book or a game, the inn lets protagonists meet, plan, scheme, and (most importantly) drink. So what happens when the story never leaves the inn? Crack open SlugFest Games’ The Red Dragon Inn and find out.

As well as being the title of the game, The Red Dragon Inn is the location where a motley crew of player characters meet and drink.  Each character has a semi-unique deck of cards, letting the players take or avoid a variety of actions including, as you do at an inn, gambling. Gambling takes place as a sort of mini-game that requires no actual “gambling” and very little skill.

At the end of each turn the player buys a drink for someone, and anyone with a drink card will “drink” it...

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