next expansion for World of Warcraft – Warlords of Draenor. I don’t plan to rehash all the information
you can find on Blizzard’s website or coverage for Blizzcon. As a long time (and avid) WoW player I want
to give my perspective on the tidbits that have been revealed!
Build and upgrade your Garrison
A level 90 character upgrade—play immediately!
New player character models
6 new Dungeons and 2 new Raids
Heroic versions of 2 classic Dungeons
New Challenge modes
New Battlegrounds and World Bosses
New Normal and Heroic Scenarios
Level cap raised to 100
New class talents and permanent ability bonuses
Refined quest system with hundreds of new quests
This feature sounds interesting to me. You will be able to set up your own
personal buildings, acquire NPCs to deal with, and you can even send them out
on missions. I think it will be fun but in a lot of aspects it sounds like they
are taking elements from the Warcraft series and now putting them into World of
This will be great for new players or players who don’t want to have to level
someone all the way to level 90 for the new expansion. From what I am reading
you get 1 level 90 bump – so use it wisely! This will give players a chance to
jump into WoD (no relation to World of Darkness) immediately.
For me this is going to be big. The
models have been the same since the games inception. A little tweak here or
there, but an orc male will look the same body wise no matter whether you are a
Warrior or a rogue. I haven’t read a lot
about this yet – but I’m hoping they allow for different sizes – much the way
Star Wars the Old Republic has different body types.
I’ll be honest – I’m not a big raider. But six new dungeons is great! I enjoy the dungeons. They are usually well
thought out, challenging, not too long. I do have a toon I’m building up for
the purposes of raiding, so I may have more input on that closer to drop time.
I have only done a handful of these but they are great. You can pit your party
against others in timed events.
I don’t PVP much, but I do enjoy most of the Battlegrounds. It’s fun to pit yourself
against other players, especially if there is an objective. I am
typically not well geared for PVP like this – but it I enjoy whacking the other
I have not done any of the scenarios – but more is certainly better.
Variety is the spice of life!
I really like this. For Cataclysm and Mists of Pandaria the level cap was
only raised by 5 each time. I don’t
know, 5 just didn’t seem like a whole lot despite the sheer amount of stuff you
had to do. Plus I like the nice round
number of 100!
permanent ability bonuses
Not a whole lot about this has been released yet. New talents are often
frustrating because in many cases you have to relearn a lot of how to handle
your role. I’ll hold off judgment on that. Permanent ability bonuses, that
sounds epic though! Instead of having to weigh pros and cons for things, I’ll
lose this to gain that – you’ll get some stat boosts that don’t go away!
with hundreds of new quests
Not much has been repealed about this. They did a little retooling of the
quest system with some quests no longer needing to be turned in to the quest
giver, and the next stage of quests being automatically offered once a quest is
turned in. One of the things I really enjoyed about MoP is that the rewards
offered were class specific. I always
hated playing a warrior and being offered leather or cloth items as a reward.
Sure you can sell them but still. I’ll
be intrigued to see how they change this.
And hundreds of new quests? For me you learn so much about the history,
the lore, and the story through quests. Hundreds of new ones sound exciting!
the release. No drop date has been posted yet, but I figure between 6 months
and this time next year. Many people
were disappointed with Mists – I was not one of them. I thought it was well
thought out and executed. I guess people don’t want to play in Kung-Fu
Panda. I’ll be keeping my eye on this
and providing insights as new information is released!